Some ugly visual elements

Started by crumpy! · one year ago · 2 replies · 130 views

#1
crumpy!
Member
JoinedJul 2024 Posts1 Score595
Ok I know this really isn't important especially considering this is all in active development, but I just wanna ask other people here. You guys are seeing the super overbearing sharpening filter and dithering that coat everything in S&box right? That's not just on my end? Big example of the latter is the trees on Construct. Makes a lot of things pretty unpleasant to look at. Idk I guess I just wanna find some solace on this lol.
#2
Asphaltian
Member
JoinedAug 2022 Posts180 Score1,473
Set MSAA to 8x for the foliage shader to be more bearable to look at.
#3
ducc
Banned
JoinedSep 2022 Posts101 Score155
Foliage isn't treated as translucent, so it just dithers to fade out instead of doing alpha blending. This looks extremely ugly if you have one tree taking up lots of the screen and it's at a distance where it fades between LODs.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.