Player Controller

Started by garry · one year ago · 17 replies · 651 views

#1
garry
Facepunch
JoinedApr 2021 Posts436 Score2,270
#2
somewhere_in_universe
Member
JoinedJan 2024 Posts43 Score2,700
that's pretty useful
#3
brouwrt
Member
JoinedOct 2023 Posts11 Score455
pretty good
#4
Patrick Jr.
Member
JoinedApr 2021 Posts35 Score4,410
Amazing!
#5
Kri
Member
JoinedJul 2024 Posts3 Score20
Could a cylinder be a viable solution instead of capsule + box? It would make head jumping other players easier which could be fun
#6
Zelfer
Member
JoinedJul 2023 Posts3 Score705
Nice stuff!
#7
garry
Facepunch
JoinedApr 2021 Posts436 Score2,270
Yeah a cylinder would be nice, but have to be careful not to add a "lip" or the player will get caught up on edges when falling
#8
тощий пимп
Member
JoinedFeb 2024 Posts11 Score886
i tried it today and i can say that it is the best player controller out of the box
#9
DK
Member
JoinedAug 2023 Posts3 Score260
Woah!
#10
Dimmer
Member
JoinedMar 2023 Posts61 Score1,250
Very cool
#11
Hauwler
Member
JoinedNov 2024 Posts3 Score40
will you get sent flying if youre going fast while noclipping and stop noclipping (like in gmod)
#12
Loner
Member
JoinedApr 2023 Posts3 Score80
This is Amazing.
#13
epik
Member
JoinedAug 2022 Posts12 Score415
real
#14
Midorina
Member
JoinedNov 2024 Posts3 Score285
good stuff :)
#15
Oreades
Member
JoinedJul 2023 Posts3 Score30
Great job Garry, but there’s an issue that needs improvement in my opinion. When pressing ‘crouch’, the camera makes a very abrupt height change.
#16
JonLasaga
Member
JoinedSep 2022 Posts3 Score10,411
Thank you Gary very cool, im definitely in the percentage of people who prefer to not spend a bunch of time coding a player model, especially when things are constantly changing in an alpha causing code to break
#17
ufo
Member
JoinedMay 2021 Posts3 Score5
this is game changing for simplifying the development process of source style games
#18
17FranquitoLarryCañonga17
Member
JoinedNov 2023 Posts3 Score0
please add more graphics setting, like ao(if it use), shadow map quality, textures quality (if is possible to change) and a level of detail
people
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