@using Sandbox;
@using Sandbox.UI;
@namespace Battlebugs
@inherits Panel
@attribute [StyleSheet]
<root>
@Message
</root>
@code
{
public string Message { get; set; }
TimeSince timeSinceCreated = 0;
public override void Tick()
{
base.Tick();
if (timeSinceCreated > 10 && !HasClass("fade"))
{
Delete();
}
}
protected override int BuildHash() => System.HashCode.Combine(Message);
}