Auto-generated compiler file that sets global using directives and assembly metadata for the Game project. It declares global usings for Sandbox and Blazor components and embeds addon/org/version/compile-time metadata attributes.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Mini Motors" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "machines" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "facepunch" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "facepunch.machines" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-12T15:33:27.5390347Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.116.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.116.0")]