namespace CryptidHunt;
public partial class Player
{
[Property]
public Light FlashLight { get; set; }
public bool FlashLightOn { get; set; } = false;
public void SetFlashLight( bool on, bool sound = false )
{
if ( FlashLightOn != on )
{
FlashLightOn = on;
if ( sound )
Sound.Play( "button_click", Camera.WorldPosition );
FlashLight.Enabled = FlashLightOn;
}
}
}