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Fixed Cinematic Camera Shaders
Released
Quick fix for the ShyStudios shader pack
by fl4 library
updated 2 Hours Ago
14.8MB
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folder.obj
description__compiler_extra.cs
folderCode
descriptionCCSAnalogNoise.cs
descriptionCCSAnamorphicFlares.cs
descriptionCCSBoxBlur.cs
descriptionCCSColorCorrection.cs
descriptionCCSColorKey.cs
descriptionCCSCRT.cs
descriptionCCSJpeg.cs
descriptionCCSJpegBad.cs
descriptionCCSLensDistortion.cs
descriptionCCSLensFlares.cs
descriptionCCSLetterbox.cs
descriptionCCSPerspectiveShift.cs
descriptionCCSToneCurves.cs
descriptionCCSVhsDistort.cs
descriptionCCSVideoScope.cs
descriptionDirectionalBlur.cs
descriptionCCSAnalogNoise.cs
descriptionCCSAnamorphicFlares.cs
descriptionCCSBoxBlur.cs
descriptionCCSColorCorrection.cs
descriptionCCSColorKey.cs
descriptionCCSCRT.cs
descriptionCCSJpeg.cs
descriptionCCSJpegBad.cs
descriptionCCSLensDistortion.cs
descriptionCCSLensFlares.cs
descriptionCCSLetterbox.cs
descriptionCCSPerspectiveShift.cs
descriptionCCSToneCurves.cs
descriptionCCSVhsDistort.cs
descriptionCCSVideoScope.cs
descriptionDirectionalBlur.cs

🎮 Game

A library of cinematic post-process effects for s&box, adding CRT/VHS looks, anamorphic and screen-space flares, lens distortion, letterbox bars, LUT color correction, JPEG artifacts, perspective shift, directional blur, and a video waveform overlay. Each effect is a CameraComponent-style post process that exposes editable properties, sets shader attributes, and blits one or more materials in the render callbacks. It sticks to engine materials and frame textures and uses weighted blending where supported.

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