We have resumed active polish work on Sausage Parkour.

This is not a big content expansion yet. The goal of this recovery update is to make the existing game cleaner, more stable, easier to test, and better prepared for future improvements.

No new levels, movement changes, price changes, or reward balance changes were made in this update.
The Security Monitor in the hub is working again.

All 4 camera feeds are now visible in-game, so the hub feels more alive and the camera system can be properly tested and improved later.
The shop received several cleanup and diagnostic improvements.

Unavailable Buy buttons no longer behave like active buttons, cosmetic handling is safer, and the game now tracks shop visits, equip actions, purchase attempts, coin pickups, and finish rewards more clearly.

These changes do not rebalance prices or rewards yet. They help us understand the current economy before making balance changes.
The old custom chat path was removed, and the game now relies on the built-in S&box chat.

We also cleaned up several noisy or outdated console warnings, reduced repeated portal and level-trigger logs, and improved QA diagnostics for future updates.
The Training level flow was tested again:

- portal entry
- coin pickup tracking
- death and respawn
- finish chest
- reward grant

The finish chest grants its reward once, and the recovery QA pass is now marked as passed.
Next we are planning to continue polishing the existing game before adding larger new content.

Current priorities include localization audit, lobby privacy checks, better community links, credits/developer section, copy-link feedback, and local body visibility improvements when switching camera view.
Recovery Update: Stability, Cameras & Shop Polish
1.0.1
5 June 2026
🎁 Added
  • Security Monitor is back in the hub with 4 working camera feeds.
  • New internal analytics for level starts, finishes, deaths, respawns, shop opens, purchases, equips, coin pickups, and finish rewards.
  • New QA documentation and recovery workflow for safer future updates.
🧼 Improved
  • Improved shop and economy diagnostics so future balance changes can be based on better data.
  • Improved console logs with clearer [SP] categories for analytics, levels, respawn, finish, shop, skins, models, cameras, and QA.
  • Improved portal and level-trigger logging to reduce repeated noise.
  • Improved security camera diagnostics and monitor feed handling.
  • Improved repository cleanup rules to reduce editor/build workspace noise.
🪛 Fixed
  • Fixed the Security Monitor in the hub so all 4 camera feeds display correctly again.
  • Fixed camera texture binding issues on the monitor.
  • Fixed several outdated runtime warnings and broken references.
  • Fixed unavailable Buy buttons behaving like active buttons when the player could not buy an item.
  • Fixed the Training flow QA path: portal entry, coin pickup tracking, death, respawn, finish chest, and reward were verified.
  • Fixed the finish chest reward path to confirm rewards are granted once per finish.
🚯 Removed
  • Removed the old custom chat UI path.
  • Removed the dead candy_cane skin reference from the available skin list.
  • Removed noisy per-coin logging in favor of cleaner summary logs.
  • Removed unused UI foundation files from the earlier recovery pass.
⚠️ Known Issues
  • No new levels, movement changes, price changes, or reward balance changes are included in this update.
  • Some polish work is still planned: localization audit, lobby privacy checks, expanded community links, credits, copy-link feedback, and local body visibility improvements when switching camera view.
  • Security camera performance was improved further in the next hotfix revision.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.