Beach level - a new level on a sunny beach, with a sand castle, waves rolling in, gulls overhead, plush crabs, beach props and a dune sea with sand blowing off the crests
Beach day/night - at night the moon comes up, the lanterns and a bonfire light up, the sky and haze turn moonlit blue, the gulls go home and crickets start up in the dunes
Discord button - a "Join our Discord" button on the main menu opens the invite in your web browser, replacing the old in-game Discord window
Find players - when the server list is empty, it now suggests finding people to puzzle with on our Discord
Menu music - the main menu now plays music
Main menu - the menu now sits on the new beach in daytime
Level select - Beach is now the first and default level
Egypt - removed from the level list
"playermode" which allows players to walk on the table and interact with the puzzle, either in first person or third person cameras
3D Puzzle Pieces for better presentation
Achievements
puzzle completion tracking which adds a green tick on puzzles you've already completed
Puzzle piece generation, should now be more varied and random
UI - Pivoted towards a cozy UI focus and ensured consistency across UI elements in the game
Puzzle loading times
Lobby listings
Puzzle progress now shows completed/total instead of completed/remaining
Player collision now disabled (To prevent climbing out of the table bounds)