Love the sound design , the perks could use some more variation and offer some variety in gameplay . But in it's current state itself there is a lot of good content and the artstyle and sound design is on point.
I never thought beyblades and Japanese porcelain could mix, but it's such a fire combo.
The depth of the perks, the scenery of the cups and bowls and platters, the different types of tops that each have their own mechanic, it's so good, it's so good. I don't even know how this game only has five likes, it's so cool.
Very cool concept, and the execution is good as well - more balanced than I expected. I like the spin and dash mechanics, the combat feels great. The sounds and visuals are also very satisfying.
Some upgrades are just op though - the one that grants 40% faster spin and wind restore is just way too good, carried my run to the end once I maxed it. Also the penalty for being kicked out of the plate is too small - since you can spin during immunity phase its basically a free reset.
Some bosses could use better visuals - that dragon boss looks more like a worm, I think a dragon looking teapot that breathes fire makes more sense than whatever that is.
Very addictive top spinning rogue-like game. Quite a lot of porcelaine sounds to the later levels but you can reduce the sound otherwise. The difficulty is very well balanced however.