Enum GameState in namespace Coilgarden. Declares four high-level application states: MainMenu, Playing, Paused, and GameOver, with comments explaining MainMenu and GameOver behavior.
namespace Coilgarden;
/// <summary>Where the app is.</summary>
public enum GameState
{
/// <summary>
/// The title screen. A fresh run is already set up underneath it and waiting for the
/// player to ask for it - by clicking Play, or by pressing a direction key directly,
/// which is taken as both "start" and the first turn so a keyboard player's first press
/// is never swallowed by a menu they did not read.
/// </summary>
MainMenu,
Playing,
Paused,
/// <summary>The run ended. Restarting from here is the only way out.</summary>
GameOver
}