.obj/__compiler_extra.cs

Auto-generated compiler file that adds global usings and assembly metadata for the Game project. It declares global using directives and multiple AssemblyMetadata and versioning attributes for the addon and target framework.

Native Interop
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "splitclicker" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "splitclicker" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "gamah" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "gamah.splitclicker" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "26" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-06-26T03:36:07.4962928Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.111.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.111.0")]