Has potencial to be something quite good, but there are some things I would change (some are bugs imo):
- Flying enemies don't make any sound before shooting and don't have a weak spot (for the love of god, make the big f*ing eye their weak spot)
- Some enemies has less head hitbox compared to the size of the head
- Turrets aim for the chest area making them useless againts shield enemies and keep firing the big shield enemy instead of focusing on other enemies till they can shoot it from behind
- Trees have bigger hitbox too around the trunk
- Jumping enemies shouldn't have 2 attacks, the jumping attack should be the main attack or activate the attack cooldown and then if they are still close they can melee or if you are far from them they can jump again
- Dunno if the game was tested with players or solo but when I played with like 7 players in the lobby (or 8 I don't remember if it was full) the game spawned A LOT of zombies at the same time at high day count and my FPS dropped to like 20 for most of the day (from day 16 to 19 mostly)
I'm lvl 54 and played quite a bit so I would be coming back to future updates to check how it goes, maybe add some traps to place on the floor or be able to modify fences to repel damage back to the enemies or something