😐
Mixed
6 reviews
33% Promise (2)
33% Needs Work (2)
6 Reviews Recommended 2 Shows Promise 2 Needs Work 2
Positives lightbulb Originality 2favorite Addictive 2update Updates 2groups Multiplayer 1replay Replayability 1
Negatives construction Unfinished 3help Confusing 3bug_report Buggy 2slow_motion_video Unoptimized 1gamepad Bad Controls 1mop Slop 1error Errors 1hourglass_top Load Times 1autorenew Idle 1
trophy 9801
Apr 2026 0 post
Shows Promise
interesting
trophy 2773
May 2026 0 post
Shows Promise
3d Idle battler, it's ok if you like that kind of thing. Forging Artifact upgrades takes a while. Sometimes my carrier would get stuck running at an enemy, and they wouldn't fight eachother, after around 5-10 seconds my carrier would just stand there doing nothing while the enemy NPC would start attacking my carrier until it died, this bug happened to me 3 different times. Wish there was a health bar for my carrier and the current enemy I'm fighting, and a DPS counter. Overall a decent game but needs some work.
AddictiveBuggyIdle
trophy 0
May 2026 0 post
Recommended
I think this is a great proof of concept. I see the speed of updates and look forward excitedly as we see what the developer brings to life. I really enjoy playing as different characters the game offers. I enjoy the stat upgrade options to lend choice in opportunity toward advancement, I am testing to see if i can play a "build" with focused stats or if it is better to spread the experience out evenly. I really have enjoyed the idle aspect as it allows me to work on other monitors and devices and I can watch and oversee my growth while im takin care of work/school and other tasks without missing out on something because i may be too busy to manually control everything. Can't wait to see where this game takes us. Thank you for all the creativity and love you give this project. I will continue to play as time goes on and grow with the Game.
OriginalityAddictiveReplayabilityUpdatesUnfinished
trophy 0
May 2026 0 post
Recommended
This Idle multi-player strategy mmo? game is in very very early Alpha, That much is clear. With that being said the originality of the game feels REALLY promising. Here's the breakdown for you... -You basically play as a "artifact" leveling it up and making it more powerful, but it actually plays more like the soul of an artifact since you attach to NPCs to play, and your stats then affect the NPC you took over. as you continue to spend your points after your auto-battles, you level up different stats to move through the game with the way you want to be powerful. so essentially if you put all your points in intelligence, haste crit- your mages may be super powerful when you take over those NPCs, but your melee's may not. - You can auto play 3 rounds and have the idle game playing, but then after 3 battles have to come back and spend your points to continue earning points. I'd like to see that go to 10 rounds, or maybe even 60 minutes, so I dont have to check it as often. I did some research into the creator and found that the game has been released early for the users to play and give feedback to help shape the game, so I encourage you to do so. I also found out that in future patches to be released this month, the creator expects to be able to offer abilities / interactable ways to influence the NPCS youre attached to. then later- Bosses, dungeons, etc... for a multiplier idle game thats been released so early to allow the players to be a part of its creation process, I just think its so clever, and unique. Things id like to see though is - Damage meters, and or health bars, more variety, feminine champs, the 1 hour auto play, and the rest I am sure, is being worked on. Thank you for making a fun idle game showing promise - I'll continue to support and see where it goes. I hope others join me <3
MultiplayerOriginalityUpdatesUnfinishedConfusing
trophy 1875
Feb 2025 0 post
Needs Work
Since the developer didn't bother to add screenshots or a proper description of their game, I'll try to explain it briefly. It's a 3D auto-idle battler. In battle, you don't control your avatar in any way; you can't even see any stats for yourself or your enemy, like HP or skill charge. You can click on different enemies to defeat them or run to the next one, and that seems to be all you can do. There's a card leveling feature that you choose at the beginning of the game, with the usual progression of idle games, although again, there's no way to properly view your character's or enemy's stats, or choose the difficulty or location for farming. You also can't choose which avatar you'll play as. In one battle, I was given a turtle, and in another, a crystal furry wolf. I don't even understand whether this affects anything. This game downloaded over 600 MB of files that I'd like to delete, but it's unplayable and unclear. The game is currently close to unplayable.
UnfinishedUnoptimizedBad ControlsConfusingSlopErrorsBuggy
trophy 800
Apr 2026 0 post
Needs Work
Whatever the artifact selection screen is, it's extremely confusing especially considering I can't play the game because the game is seemingly just infinitely loading on a message saying magically composing.
ConfusingLoad Times