- Better water reflections, thicker more realistic fog, more tile variations
- Shortened respawn time a little
- Input queueing was still not quite right, should be good now
- Better feedback around sign reading (which can only be read when wearing a hat). Also updated some of the early sign text
- Specifically, the water tool I'm using broke with the latest s&box update, so I had to update that and rebuild. Seems to be back to normal now
- Improved overall level progression, added a little more randomness factor as well throughout
- Auto jumps now off platform (good call Tflex)
- Added to the aesthetic a bit more with water and other such things
- Fixed input issue where queued inputs would improperly move you too far (sry!)