Pretty aight. I don't think I'll ever have the patience to attempt to use the key but the hat is nice. Learning all the controls at the start certainly would have helped, and I wish the respawn time was like, an entire second less than it currently is.
This is probably the worst I've seen out of a S&Box game.
Has AI generated text that the dev was too lazy to even keep going throughout every level to at least keep some sort of variance.
The controls are awful and you cannot control your jump height.
It's just a ripoff of Flappy Bird, obviously, but that doesn't mean it should be granted any leeway.
This is the most laggest form of flappy bird I have ever played, not to mention you get random spikes of boosts and some of the spacing of the platforms is tight.
Welp, I managed to get to level 50 - It's definitely not like flappy bird regarding difficulty as I'd say this is significantly easier, at least it was up to this point, and the checkpoints are a greatly appreciated feature. Hope to see more effort and work put into the game as time goes by!
I wanted to hate this more than I did. Couple times the game would misread an imput or put me in the wrong spot hirzontally and i would die unfairly which sucked. Instant takeoff on the platform insteead of holding W would feel better.