2 new scenarios VERTIGO and PENTHOUSE
Reliability - Mantle was failing to activate in some cases where the players collider had gotten pushed into walls, this is now much less likely to occur.
Polish - Mantle should now look a lot smoother, velocity is eased off when entering a mantle and the player begins to unduck quicker at the end of a mantle. A viewmodel animation and camera nudge has also been added.
Early exit - Letting go of the sprint key or the movement keys will now reduce the length of the slide.
Earlier exit - Inputting in the opposite direction of the slide will exit the slide almost instantly.
Text decals now render with anisotropic filtering, so that they remain sharp at glancing angles.
Fixed a number of oversights related to npc talker, in support of a rather lengthy line contained in one of the new scenarios.
Weapon firing sounds from npcs now use the correct falloff distance.