Update 4 - New Enemies

10 June 2026
32 changes in this update

Added

9 changes
  • Fire Sentry - deals damage over time if within range

  • Ice Sentry - slows if in range, more sentries increases the slow

  • Light Sentry - heals closest hurt enemy in range

  • Gravestone - spawns skeletons

  • Statue - hops towards the player, creates shockwaves upon landing

  • Slime - hops towards the player, deals damage on touch

  • Big Slime - slower than regular slime, breaks down into regular slime on death

  • Roll-Jump Mechanic - hold space while dodging to perform a dodge-jump at the end of the roll

  • Weakpoint Mechanic - deal extra damage by shooting enemy weakpoints. Precision weapons deal extra weakpoint damage

Improved

19 changes
  • Enemy distribution rebalanced

  • Enemies now get gradually introduced per floor

  • Decreased turret range by 20%

  • Decreased sniper damage from 45 to 35

  • Changed damage numbers - crit visual indicator is now red border, weakpoint indicator is orange fill

  • Added damage dropoff to explosions

  • Increased grenade direct hit damage from 40 to 60

  • Increased grenade ability cooldown from 4 to 6

  • Increased mine max damage from 20 to 40, and increased explosion radius by ~50%

  • Increased grenade launcher damage from 25 to 30

  • Increased enchanted eyepatch max damage per item from 80% of the killed enemy's max HP to 100%

  • Nerfed Thin Needle damage

  • Bloody Syringe now heals on kill instead of on hit

  • Improved fireball and explosion hit detection

  • Leaderboard scores now also get written on floor completion instead of just player death

  • Various small player hud improvements

  • Turrets can now be placed while jumping

  • Placing a turret while another turret is active causes the old turret to explode

  • Removed skull impact sound

Fixed

4 changes
  • Fixed error caused by standing close to chest and entering next floor

  • Fixed ruby necklace not working on explosives and turret

  • Fixed turret explosion not doing damage

  • Fixed equipment bench highlight being visible through walls