.obj/__compiler_extra.cs

Compiler-generated assembly metadata file for the Game project. It declares global using directives and assembly attributes like addon title, identifiers, engine version, target framework and build timestamps.

File Access
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Performant Terrain Scatterer" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "performantterrainscatterer" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "kivin" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "kivin.performantterrainscatterer" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "26" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-06-23T11:51:31.4189525Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.119.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.119.0")]