🎁 Added
  • 🌍 NEW CONTENT
  • Major Expansion: World 2 is finally available!
  • Reinforcements: 3 new units join the battle.
  • New Challenges: Face 5 brand-new, never-before-seen enemy types.
  • Wave Management:
  • Auto-start waves option.
  • Early wave option: start the next wave even if the current one isn't finished (10s delay).
  • Visibility & Strategy:
  • Added a visualization sphere for unit Range.
  • Clearer display of enemy types (Flying 🐦 or Ground 🚶).
  • New unit targeting system (Fly, Ground, or Hybrid).
  • Security: Added a confirmation message to prevent accidental Trait rerolls.
  • Interface: Added an action bar in the lobby for quick access.
🧼 Improved
  • ⚖️ BALANCING & ADJUSTMENTS
  • A major overhaul of statistics has been completed to ensure a fair challenge:
  • Global: Adjustments made to all units in the game.
  • Economy: Rework of placement prices, upgrade costs, and unit limits per player.
  • Drops: Adjusted drop rates for Summons and Traits.
  • Future: Elements (Fire, Ice, Earth, etc.) are now appearing on unit cards (currently inactive—stay tuned!).
🪛 Fixed
  • 🛠️ TECHNICAL FIXES
  • Interface: Fixed various UI display bugs and the in-combat chat.
  • Visuals: Improved faulty VFX and animations.
  • Precision: Clarified the SPA (Seconds Per Attack) display.
  • Stability: Fixed lobby teleport points and an achievement that wouldn't unlock.