A new chat box in the bottom-left shows each player's avatar and title, with a profanity filter you can turn off in Settings
A speaker icon shows on the nameplate of whoever is talking on voice chat, and on your screen while you talk
Rare Tool and Perk Upgrade Tokens drop from geodes; each pays for one Upgrade Bench upgrade instead of cash and materials
Your first three contract turn-ins each day have no wait; after that the board waits 5 minutes between contracts
Contracts can pay an Upgrade Token, and you're told when new contracts are ready
When a perk triggers, its icon and bonus pop off the block with a short sound (both can be turned off in Settings)
The map and minimap show every player as an arrow pointing where they're looking, and show homes, the hub and districts as their own models
The loading screen shows a rotating gameplay tip under the progress bar
Each district shows its own model in the Trading Post list, fogged until you unlock it
Hopper cards show how many you hold as a count badge, like your inventory
The Hopper opens without a hitch the first time
The Players page shows each player's title beside their name
The Prism Railgun fires automatically while you hold the trigger, never reloads, and hits much harder and wider
The first tool you buy in each district is a bigger step up from the free one, later purchases are smaller steps, and the free hammer is a bit weaker
Meteor and Artillery strikes hit much harder and wider
The Shockwave Cannon breaks stone
Explosions, fires, rebuilds and sounds far away from you no longer cost you frames
Block changes reach each player by area, so a busy district doesn't hold up everyone else's updates
A few power blocks sit on building surfaces, so some can be spotted without digging
The Discord button sits on the main menu card, and the title no longer bobs when you hover an option
The Crafting Bench grid scrolls under its search bar without clipping the selection ring
The "Upgrade purchased" notification names the tool and the level you bought, with the tool's icon
Meteor ore clears for everyone when a district resets, keeps its color for other players, and no longer turns grass and flowers to stone
Players who join later see nameplates and map markers for everyone who joined before them
Players beyond your view distance are hidden instead of standing on terrain that has already disappeared
The Contract Board foreman is dressed for every player, not just the host
A sound that would screech or never stop is cut off
Your own swing whoosh stays in front of you instead of jumping between ears as you turn
Your home loads facing the road on whichever plot you get, and placeables keep the way you turned them
When a player leaves, the ground they dug out or built into on their plot is put back
Standing on another player's plot shows whose home it is for everyone, not just the host
The Go Home shortcut on the district panel; Your Home is on the world map