New player spawn – brand-new players start at District 1's doorstep, facing it
Power IV and Speed IV upgrades – tools with no area effect get these instead of Area upgrades (Area upgrades you already own are converted or refunded)
Hold crouch to descend while flying
Quantity labels – shop tiles, crafting cards, detail panes, buttons and toasts now show how many you get (e.g. ×5)
Rarity colors for ores, district salvage and equipment, based on their district
Crafting rail in the Resources tab – shows what you can craft now and what you're close to
Your Salvage – district salvage has its own inventory section with its estimated sell value
Settings on the main menu – opens the same settings panel as the pause menu
Delete save data – Settings → Save data, confirmed by typing a code; no restart needed
Join the Discord from the pause menu
Main menu music and ambience
Toggle build mode with R3
Vehicle and build-mode flight controls in the control legend
Footsteps match the block you're standing on
New sounds – UFO hum and beam, tornado roar, size-graded explosions, artillery whistles, distant gunfire, melee whooshes and material-based hits, energy tools, gunship drone, grapple, placing and lifting blocks
New cues – purchases, crafting, district unlocks, button presses and hovers, menus opening and closing, power-up blocks, rampage reward
Ambience that changes with weather, time of day and shelter, with new night, wind and rain loops
Four new rock tracks in the demolition playlist
Other players now hear your swings, jet weapons, gunship guns, orbital laser and earthquakes
Equipment is now sold at the Trading Post instead of crafted at the Crafting Table
Bigger Boom and Iron TNT Bundle tasks now ask you to buy at the Shop Kiosk; any you already hold count straight away
The three station-crafting tasks are merged into one Build a Workshop task
Crafting tasks count stations you already own
Crafting Table shows "Max owned" when you're at the limit
The "Craftable only" filter is now a secondary button
Craft quantity starts at 1
Placeables say plainly what they do, with their numbers
Re-mixed ambience, wind, rain and music levels
Pulverizer has a heavy machine-gun sound
Cash-register sound for purchases
Dynamite – each tier is strong in its own district and about half as effective one district deeper
Dynamite cooldown lowered to 40 seconds
Explosion craters keep their shape in deeper districts
Power-ups deal the same damage in every district, scaled to where they land
Earthshaker power-up swings 20% faster
Scythe's area narrowed so its bite breaks hard blocks
Grenade, acid and molotov damage now scales with the district
District unlock costs retuned
Simpler loading screen with a larger model
World map opens framed on the area you're in
Rarity is shown as a colored fill behind a neutral outline
Stack counts use comma separators
Big numbers like money read compactly
Equipment gear scores use their district's rarity color, and very large scores display properly
Upgrade Bench shows the Area upgrade as a swing-radius percentage
Task hint toasts only appear while the task card is collapsed
Leave to Main Menu now works for connected players
The host leaving to the main menu hands the session to another player instead of disconnecting everyone
Getting salvage from districts you haven't unlocked through fire, acid, explosions or long-range hits
Blocks popping back on clients after long-range hits, power-ups at district walls, or dynamite
Hits popping back right after joining, buying a district or a host change
New players being pulled back to their plot right after spawning
Crafting and placement tasks not counting stations a client already owns
Charged-block toast and sound missing for clients
Tornado lingering after the power ended
Tornado vanishing early for other players
Rampage meter granting another power on the next block after it was full
Hub grass and flowers could be destroyed
Decorations paid out district salvage
Geodes could come from districts you hadn't unlocked
Duplicate perks – each perk is owned once, and saves holding duplicates are refunded
Block stacks splitting in the inventory; tinted pickups now stack
Inventory icons only appearing on hover
Ore icons showing as grey squares on the world map
First-person arms jittering when stepping up a block
World shading drawn over the held tool
Menu title textures missing in exported builds
Discord button had a box behind its text
AC-130 now flies a proper left-hand orbit
Controller moving the player while a menu was open
Build tasks now say place with right click
Errors from the player's clothing and camera
Your own footsteps sounding from the wrong position
Collapse rumble playing for toppled props
Acid causing lag
Crafting equipment at the Crafting Table – it's now sold at the Trading Post
Area upgrades on tools with no area effect – replaced by Power IV and Speed IV
Loading screen tips and step checklist
Basic dynamite shows in the Trading Post for $0
Range upgrades can't be bought yet
The Wide Load perk has no effect on tools with no area effect
Crafting hints may list recipes that need salvage from districts you haven't unlocked