Shop, Sound & Multiplayer Update

0.10.0
3 October 2026
Areas
82 changes in this update

Added

19 changes
Gameplay
  • New player spawn – brand-new players start at District 1's doorstep, facing it

  • Power IV and Speed IV upgrades – tools with no area effect get these instead of Area upgrades (Area upgrades you already own are converted or refunded)

  • Hold crouch to descend while flying

Shop & Crafting
  • Quantity labels – shop tiles, crafting cards, detail panes, buttons and toasts now show how many you get (e.g. ×5)

  • Rarity colors for ores, district salvage and equipment, based on their district

  • Crafting rail in the Resources tab – shows what you can craft now and what you're close to

  • Your Salvage – district salvage has its own inventory section with its estimated sell value

Menus & Settings
  • Settings on the main menu – opens the same settings panel as the pause menu

  • Delete save data – Settings → Save data, confirmed by typing a code; no restart needed

  • Join the Discord from the pause menu

  • Main menu music and ambience

Controller
  • Toggle build mode with R3

  • Vehicle and build-mode flight controls in the control legend

Audio
  • Footsteps match the block you're standing on

  • New sounds – UFO hum and beam, tornado roar, size-graded explosions, artillery whistles, distant gunfire, melee whooshes and material-based hits, energy tools, gunship drone, grapple, placing and lifting blocks

  • New cues – purchases, crafting, district unlocks, button presses and hovers, menus opening and closing, power-up blocks, rampage reward

  • Ambience that changes with weather, time of day and shelter, with new night, wind and rain loops

  • Four new rock tracks in the demolition playlist

  • Other players now hear your swings, jet weapons, gunship guns, orbital laser and earthquakes

Improved

27 changes
Shop & Crafting
  • Equipment is now sold at the Trading Post instead of crafted at the Crafting Table

  • Bigger Boom and Iron TNT Bundle tasks now ask you to buy at the Shop Kiosk; any you already hold count straight away

  • The three station-crafting tasks are merged into one Build a Workshop task

  • Crafting tasks count stations you already own

  • Crafting Table shows "Max owned" when you're at the limit

  • The "Craftable only" filter is now a secondary button

  • Craft quantity starts at 1

  • Placeables say plainly what they do, with their numbers

Audio
  • Re-mixed ambience, wind, rain and music levels

  • Pulverizer has a heavy machine-gun sound

  • Cash-register sound for purchases

Balance
  • Dynamite – each tier is strong in its own district and about half as effective one district deeper

  • Dynamite cooldown lowered to 40 seconds

  • Explosion craters keep their shape in deeper districts

  • Power-ups deal the same damage in every district, scaled to where they land

  • Earthshaker power-up swings 20% faster

  • Scythe's area narrowed so its bite breaks hard blocks

  • Grenade, acid and molotov damage now scales with the district

  • District unlock costs retuned

UI
  • Simpler loading screen with a larger model

  • World map opens framed on the area you're in

  • Rarity is shown as a colored fill behind a neutral outline

  • Stack counts use comma separators

  • Big numbers like money read compactly

  • Equipment gear scores use their district's rarity color, and very large scores display properly

  • Upgrade Bench shows the Area upgrade as a swing-radius percentage

  • Task hint toasts only appear while the task card is collapsed

Fixed

29 changes
Menus
  • Leave to Main Menu now works for connected players

  • The host leaving to the main menu hands the session to another player instead of disconnecting everyone

Multiplayer
  • Getting salvage from districts you haven't unlocked through fire, acid, explosions or long-range hits

  • Blocks popping back on clients after long-range hits, power-ups at district walls, or dynamite

  • Hits popping back right after joining, buying a district or a host change

  • New players being pulled back to their plot right after spawning

  • Crafting and placement tasks not counting stations a client already owns

  • Charged-block toast and sound missing for clients

Powers
  • Tornado lingering after the power ended

  • Tornado vanishing early for other players

  • Rampage meter granting another power on the next block after it was full

World & Economy
  • Hub grass and flowers could be destroyed

  • Decorations paid out district salvage

  • Geodes could come from districts you hadn't unlocked

  • Duplicate perks – each perk is owned once, and saves holding duplicates are refunded

  • Block stacks splitting in the inventory; tinted pickups now stack

Visuals & UI
  • Inventory icons only appearing on hover

  • Ore icons showing as grey squares on the world map

  • First-person arms jittering when stepping up a block

  • World shading drawn over the held tool

  • Menu title textures missing in exported builds

  • Discord button had a box behind its text

Vehicles & Controls
  • AC-130 now flies a proper left-hand orbit

  • Controller moving the player while a menu was open

  • Build tasks now say place with right click

Other
  • Errors from the player's clothing and camera

  • Your own footsteps sounding from the wrong position

  • Collapse rumble playing for toppled props

  • Acid causing lag

Removed

3 changes
  • Crafting equipment at the Crafting Table – it's now sold at the Trading Post

  • Area upgrades on tools with no area effect – replaced by Power IV and Speed IV

  • Loading screen tips and step checklist

Known Issues

4 changes
  • Basic dynamite shows in the Trading Post for $0

  • Range upgrades can't be bought yet

  • The Wide Load perk has no effect on tools with no area effect

  • Crafting hints may list recipes that need salvage from districts you haven't unlocked