Big multiplayer update: Wingman Pickup + bug fixes
0.2.3
28 June 2026
🎁 Added
  • Wingman pickup: when picked up, an additional paper-plane will follow the player. When going into ball mode the wingman-plane also goes into ball mode, also counting towards the final score. For now you can have 4 wingman planes at the same time.
  • Note: Wingman should be a fun mechanic especially for our multiplayer mode. Right now it has been added very sparingly to just a few stages, to just get a feel how much this might break things. After a while I will add some more pickups to the game and also give the host an option to toggle pickups and increase their occurence etc. I'm sure future updates will have some more changes to balance this new mechanic.
  • New bumper object (will be included in future, more chaotic / arena maps)
🧼 Improved
  • Scoreboard changes to break down the score for each individual ball per player
  • Scoring systems rewrite to work with many more balls (for the wingman pickup and multi-throw)
🪛 Fixed
  • Fixed a bug where another player had way too much speed when going into ball mode when going through a speed ring
⚠️ Known Issues
  • Scoreboard changes might be a bit confusing but and might be buggy, will fix asap. It was a necessary rewrite and it fried my brain, so I will need to work a bit more on it later.
  • There's another bug that item/pickup state isn't synced correctly when another player joins mid round. I have narrowed the problem down, but didn't get around to fixing it today, so it will be included in the next update, hopefully coming in the next few days!