The Building Update is now live on the server.
Wall Builder tool: create custom walls from two corners with adjustable depth and placement preview.
Blueprint tool: select owned props, save local blueprints and paste them later with preview and rotation controls.
New building tools: Precision, Stacker, Material, Color, Light and Text Sign.
Button tool: place physical buttons linked to fading doors alongside keypad support.
Modern spawn menu building workflow with grouped tools, resource selectors and blueprint selector popups.
Prop Access panel lets owners grant trusted players toolgun and physgun access to their props.
Prop Cleanup panel lets players remove their spawned removable objects with confirmation.
Linked Objects panel highlights and manages constraints, keypads, buttons and fading-door links.
Duplicator and blueprint pastes now validate object counts, bounds, transforms, packages and allowed components before spawning.
Placement validation now blocks spoofed positions, invalid coordinates, range abuse and protected targets.
Fading doors, keypads and buttons are preserved more reliably across duplication and blueprint workflows.
Toolgun and prop permission checks are stricter and more consistent across building tools.
Expanded English, French and German localization for building, admin and spawn-menu UI.