Big Update for Playable&Understandable and THANK YOU FOR FEEDBACK !!!

0.2.0
18 September 2026
24 changes in this update

Added

9 changes
  • many new enemy tags

  • around 50 new enemies

  • 2 cutscene

  • turn-based mode

  • timescale mechanics

  • many descriptions for mechanics in game by chat bubble

  • shortcut E for quick spin slot machine

  • 3 bonus enemies for in-game player stats boost

  • extra life system and initially 1 extra life in-game

Improved

8 changes
  • narrative and guidance in game to make its content easier to understand.

  • game's pacing and difficulty

  • game art; enemies and plates are now more distinctive

  • in-game countdown deduction&acquisition mechanics

  • slot-machine and drop-items mechanics

  • enemy spawning, changing it from pressure-based semi-random spawning to over 30 enemy groups suitable for different pressure levels

  • presentation patterns of enemies at each checkpoint to make them more distinctive

  • in-game speed configuration

Fixed

7 changes
  • bell's problem

  • visual problem in pawns after dragging many times

  • taro dithering

  • item durability problem

  • problems of sprite and box collider in pawn

  • bug of chef knife

  • many many