Campaign : World War. Fight for your country in an online persistent game and dominate the battle
New game mode : Capture, Domination and Conquest
Progression system with distinctions, badges, titles
Player profile stats
Shop with cosmetics : Building skins, titles, background nameplates, name effect
New achievements related to campaign
UI/UX Design
Achievement icons
Achievements
New special to create roads (cost 1 unit / cell)
Details on terrain
Save game & Load game
Text scale size in option menu
Select a building by clicking on his unit panel
Introduction cinematic in game
Teasing campaign
Overall UI/UX Design
Overall better looking map
Tutorial with new tips
Balance the cost of buildings and specials
Larger screen visibility
Neutral building got same balance
Max 2 overtimes with first to 1000 difference points and second with 500 difference points
Reducing the number of building in the map by half, to focus on a the strategic aspect and not necessary the faster player that make moves
Removing Game Jam III text