New update is out for Project Lizard. you can find everything new below,
Thanks again. 
UPDATE 3
1.3
19 July 2026
🎁 Added
  • Added the Hider Performance Leaderboard, Hiders now earn points through the round by being in the proximity, line of sight or taunting near Hunters. Updates instantly for all hiders, but only every 30 seconds for Hunters. Just the subtle clue that helps. And of course. it is all toggleable configurable in host settings
  • Added new stats, and 5 more achievements to unlock
  • Added torso look leaning to hiders, looking up or down will move your characters torso with it. so they don't appear so still. Toggleable in Host Settings
  • Added the option to like players poses directly from the player tab menu so you don't need to be within a small proximity to do so
🧼 Improved
  • Improved the leaderboards to now display more stats with new subtle animations and rotate between new stats
  • Improved the 'Too Deep' detection to pick up on hiders that are in hollow walls. previously hiders could hide most of themselves in walls or objects without the warning popping up. This is something I will continue to improve, It isn't 100% reliable still
  • Improved the climbing logic when on a map climbable object. (ladder, steps, ect) It now uses the s&boxes climbing logic instead of only relying on ours. You no longer need to press space to climb on these. Again, this isn't fully reliable and there might be some issues
🪛 Fixed
  • Fixed an issue with the leaderboards not displaying updated stats correctly
  • Fixed an issue that caused the 'Too Deep' warning to stay on your screen if you were shot by a Hunter while it was showing
  • Fixed issues with the 'Too Deep' Warning not showing up correctly when a certain amount of the hider is buried into a wall
  • Fixed issues that caused hiders to get flung through the floor/walls while trying to use a ladder or some sort of climbable object on a map. Not confident this is fully gone. I will look into it more
⚠️ Known Issues
  • When using a maps climbing object, such as a ladder it can be buggy if you use the S&Boxes default climbing logic and Project Lizards Climbing logic at once. I recommend only using Space to climb on walls, celings and other objects and letting the Default climbing logic do the work on a maps ladders, steps ect.
  • The citizen Model (Terry) remains very finicky. Painting in certain spots such as under the arms or the upper back can cause paint to apply in areas your cursor isn't even hovering over. I will try to improve this as much as possible but there is only so much I can do without outright making a new model.
people
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