🎮 Game

A demo game that lets players fight spawned Citizen NPCs driven by an adaptive director and watch its decisions on a small debug HUD. The project implements a full director stack with tempo, pressure, encounter scheduling, placement, population budgeting, and deterministic state capture, then adapts it to s&box with a DemoNpc, spawn runtime, music runtime, and simple UI. It also includes minor environment control for a night scene and visual effects like dismemberment and gibs.