.obj/__compiler_extra.cs

Auto-generated compiler file that sets global usings and assembly metadata for the Game project, including addon title, identifiers, engine version and target framework.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Adaptive Director" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "chomnr_adaptive_director" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "notpointless" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "notpointless.chomnr_adaptive_director" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-08-01T14:11:11.8900023Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.119.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.119.0")]