Six new upgrades that only unlock by Surging, so a new era opens with something you have never had access to before rather than the same tree again.
Residual Charge, Muscle Memory and Second Sun - permanent Cores upgrades unlocked at 1, 2 and 3 Surges, covering critical damage, combo grace and a global multiplier.
Echo Chamber, Flux Saturation and Origin Recall - Energy upgrades unlocked at 1, 2 and 3 Surges, available from the very first run of a new era.
The Rebirth panel now previews permanent upgrades you have not unlocked yet, showing what they need instead of hiding them completely.
Bulk buy no longer offers more levels than it can actually deliver when an upgrade is close to its cap.
Progress bars were broken for players outside English-speaking regions. The achievement completion bar and the Rebirth progress bar both failed to fill because of how decimals are written in other languages.
The top bar could push content off the edge of the screen on smaller windows now that it carries a fourth currency.
The Surge confirmation ran its sentences together instead of reading as separate paragraphs.
Hardened the game against malformed network messages in multiplayer.
Selecting MAX and then maxing out an upgrade that has a level cap can briefly stretch that upgrade's card downwards. Cosmetic only, and still being investigated.
Multiplayer works but has had very little testing with real players.
Global rankings may take a few minutes to reflect a brand new record run.