Take on friends or strangers in 1v1 matches 👍
Build a stronger build than your opponent and deal more damage in the final boss fight 😈
- Devil mode music: three tracks, and the playlist switches when the mode starts.
- Five variants of the green boss’s clumsy-bonk sound, for when he hits himself.
- A fail sound for Forbidden Knowledge.
- A spin sound for Forbidden Knowledge.
- A sound for choosing the mage.
- Mini-devil sounds for the start and the hit.
- The level 2 music mix and combat sounds were adjusted for devil mode.
A new tile on the board, new abilities and even more upgrades ❓
- Devil mode music: three tracks, and the playlist switches when the mode starts.
- Five variants of the green boss’s clumsy-bonk sound, for when he hits himself.
- A fail sound for Forbidden Knowledge.
- A spin sound for Forbidden Knowledge.
- A sound for choosing the mage.
- Mini-devil sounds for the start and the hit.
- The level 2 music mix and combat sounds were adjusted for devil mode.
- Devil mode music: three tracks, and the playlist switches when the mode starts.
- Five variants of the green boss’s clumsy-bonk sound, for when he hits himself.
- A fail sound for Forbidden Knowledge.
- A spin sound for Forbidden Knowledge.
- A sound for choosing the mage.
- Mini-devil sounds for the start and the hit.
- The level 2 music mix and combat sounds were adjusted for devil mode.
- The skill reward screen has a ban button: Ban (left/total).
- Each run gets 3 bans.
- You can cancel a ban before a card is chosen.
- A banned skill does not drop again for the rest of the run.
- The same ban works on skills offered in the devil deal.
- The shop and Fortune also skip banned skills.
- The character panel now shows the pet, bonus stats, and crit more clearly.
- New battle icons for magic attack and spell power.
- Monster plates and the battle frame were rebuilt.
- Hold Alt for extra tooltips on gear, the pet, and battle stats.
- The Colosseum has its own pet row, with a tooltip.
- Clicks on cards, the shop, Fortune, and the pet offer fire on mouse release, so a small mouse slip no longer confirms a choice.
- The PvP status and chat sit on their own layer, and short chat messages pop up as toasts.
- Main menu, lobby, and leaderboard buttons were redrawn: shape, shadow, gradient, and hover.
new monster skills, game windows no longer go off-screen, skill descriptions in the Fortune event, a redesigned main menu and Esc menu, and plenty of other small improvements ☕️
- New monster skills: Magic Barrier (a shield on every ally at turn start), Mass Heal, and Raise Shields.
- The green boss has Clumsy Bonk: a chance to hit himself and skip the attack, with its own animation.
- Icons for Mass Heal and Magic Barrier.
- Fortune skill cards now show descriptions in tooltips, and the spin button stays inside the frame.
- The main menu and the Esc settings window were redesigned.
- Crit was reworked: crit chance and crit damage are tracked separately and shown on the character panel.
- Updated final-boss art, and a new stun visual in combat.