You run by default now

21 September 2026
6 changes in this update

Added

1 change
  • - The first time a dig wall gives way, it holds a moment longer and tells you what is happening and what to do about it. You only ever see it once, and it never costs you any ground.

Improved

5 changes
  • - You now run by default, Shift now has the player walk. Until now you walked unless you held Shift, which meant a boulder you could not outrun unless you had guessed the key to run. (Sorry!)

  • - Shift is named in the opening controls, and again on the round the bad ground starts, where walking is an option to carefully navigate it.

  • - A collapsing wall looks like one: the cracks last as long as the collapse does, there are more of them, and the dust comes up through the floor at the foot of the wall instead of appearing in mid-air.

  • - The dust everywhere in the game is dust particles now rather than a placeholder.

  • - The prompt at the bell is no longer red. It opens a menu and commits you to nothing, so it reads like any other action prompt.