Co-op tweaks and fixes

25 September 2026
12 changes in this update

Added

4 changes
  • Standing at a display cabinet now tells you what it shows and how many visitors that attracts.

  • Playing with a Steam friend, they can now buy from the museum shop, restore pieces and choose the round's dig too.

  • In co-op, each player can now take an artifact from its plinth into the tunnel.

  • A player joining a friend's museum for the first time (or after a day away) now gets the museum's introductions.

Improved

5 changes
  • The round report is shorter: what came of the piece and one visitor figure, with the full breakdown under Details (Tab or click).

  • Your partner now sees the Surveyor's Scarab working on your back: the antennae rise and the warning mark shows over your head as danger nears.

  • Your partner now sees the Zephyr Idol's wings open when you glide.

  • A plinth's visitor count now says the new number straight after an upgrade or restoration, and that it arrives at the end of the round.

  • If you are caught while your partner is still running, you wait in the hall until the round ends instead of heading back into the tunnel.

Fixed

3 changes
  • The plinth visitor count could differ between you and your partner after an upgrade.

  • A caught partner could be caught a second time as they reappeared in the hall.

  • Buying Head start no longer brings back the first-round "the wall is collapsing, RUN" warning.