Standing at a display cabinet now tells you what it shows and how many visitors that attracts.
Playing with a Steam friend, they can now buy from the museum shop, restore pieces and choose the round's dig too.
In co-op, each player can now take an artifact from its plinth into the tunnel.
A player joining a friend's museum for the first time (or after a day away) now gets the museum's introductions.
The round report is shorter: what came of the piece and one visitor figure, with the full breakdown under Details (Tab or click).
Your partner now sees the Surveyor's Scarab working on your back: the antennae rise and the warning mark shows over your head as danger nears.
Your partner now sees the Zephyr Idol's wings open when you glide.
A plinth's visitor count now says the new number straight after an upgrade or restoration, and that it arrives at the end of the round.
If you are caught while your partner is still running, you wait in the hall until the round ends instead of heading back into the tunnel.
The plinth visitor count could differ between you and your partner after an upgrade.
A caught partner could be caught a second time as they reappeared in the hall.
Buying Head start no longer brings back the first-round "the wall is collapsing, RUN" warning.