The two changes above have really aided in making this game more accessible. Previously, if you were playing at a ping between 50-100, you were at a huge disadvantage. That seems to be fixed but I'd love to see if we can bridge the gap between host advantages and client a little more.
Testing will continue but thanks to the group of people on the discord (
https://discord.gg/XNC6BERZtV, shameless plug), we've been able to iron out some obvious kinks in the first week.