Weapon mods - silencer, holo sight and laser sight attachments, with a custom laser shader
Rocks - Legacy rocks with staged ore harvesting and a custom rock shader
Head bob - Legacy head bobbing solver with movement data and camera bob
Player name tags - names above players' heads, with distance scaling, occlusion and fade
Voice chat - spatial voice chat with push-to-talk (V)
Door access - door access menu panel
Item tooltips - item info now shows weapon stats (damage, recoil, fire rate, range)
Popup notices - Legacy popup notice system with the original animation curves and commands
Pause menu - Y-axis inversion, per-category volume sliders and native settings
Chat - message history recall
Geiger counter - 2D Geiger loops
Ambience - day/night ambience
Mixers - per-category audio mixers
Admin commands - Legacy admin commands, permissions and argument parsing
Roads - Legacy road assets
Admin menu - reworked with an icon tab rail and icon grids for animals, resources, crates, building parts, vitals and world events
Chat - smoother fading
Grass - remastered with a custom Legacy grass shader (wind animation, warm tint) and Clutter-based scattering driven by the terrain splatmap
Terrain - reworked textures, tiling and normal maps, and roads are visible again
Trees & bushes - now snapped onto the terrain heightmap
Movement - fixed bunny hop, crouch speed retention and downhill crouch speed
Player - fixed player spawn and movement performance
Saves - saves with no known blueprint are now treated as a new player (loadout)
Chat - fixed chat input lock
Fonts - added the missing Roboto Condensed Regular font
Grass - fixed floating grass on bumpy and sloped terrain
Terrain - fixed gaps in the terrain
Old grass system - removed RustGrass, the grass.on command and its pause menu option, replaced by the new Clutter grass