It's not really like Elder Scrolls, though maybe that's just meant to implicate it's graphical inspiration of 2D sprites on a 3D plane, but you might as well say it's also inspired by Doom if you're gonna say that.
It's more like Minecraft with soft procedural RPG elements. There's not really much else going on to indicate it's like an older Elder Scrolls games besides trying to find dungeons and loot. But, once again, that doesn't automatically mean Elder Scrolls. It just means dungeons and loot.
As far as the dungeons and loot goes, they're potions and sometimes rarer items, which is nice and all, but not really that enticing. The dungeons themselves are also just procedurally generated rooms with different blocks with enemies in them.
Sometimes the enemies are sparse and easy to deal with through the rudimentary "hold down left-click" combat, sometimes there's an absurd amount of them that you cannot deal with. It's all just very random and doesn't seem too intended.
GraphicsGameplayReplayabilityUnfinishedBuggyClicker