Major Performance Update

1.0.4
27 October 2026
8 changes in this update

Added

1 change
  • World streaming - Distant city blocks unload their visual meshes and reload as you approach

Improved

5 changes
  • Performance - Greatly improved frame rates in the city center and around the police station ~70%

  • Minimap - Replaced the second real-time city camera with a lightweight map, while keeping live markers and camera rotation

  • Building facades - Combined repeated floor panels into shared models to reduce the number of rendered objects

  • World detail - Reduced the frequency of city block distance checks while keeping nearby blocks loading gradually

  • Camera - Limited the top-down camera's rendering distance to avoid drawing unnecessary distant scenery

Fixed

2 changes
  • Night lighting - Fixed some building windows remaining dark when their lights should be on

  • Night lighting - Fixed some windows staying lit after the transition back to daytime