Patrol Fixes Update

1.0.1
22 October 2026
Areas
12 changes in this update

Added

3 changes
Gameplay
  • Holster your weapon - press the number of your current weapon again to walk with empty hands, press it once more to draw

  • Flooded cars - drive into the sea and the engine dies for good, get out and walk back to shore

Game
  • Intro on start - a short look at chases, arrests and explosions before the main menu, skip with any key

Improved

3 changes
Calls
  • Closer calls on foot - calls now appear 25 to 75 m away, and the radio sends nothing farther than 90 m while you walk

Arrests
  • Fleeing arrest charge - a suspect who runs or fights you always gets it now, even without a shout first

UI & CSS
  • Cleaner menus - removed the blue side stripes from menu items, upgrades and notifications

Fixed

6 changes
Arrests
  • Stopped drivers - you can no longer take a stopped suspect's car with Commandeer, walk up to the driver's door and check them

  • Stuck bystanders - people who get stuck while running away now stop and raise their hands, so you can talk to them

Map
  • Minimap markers - stations, cars and calls now sit exactly on their place instead of drifting sideways

  • Patrol zone - no more "You are outside the patrol area" while walking the streets of your own island

Crimes
  • Graffiti - the tag now always appears on the wall and the vandal stands right next to it

  • Break-in - the burglar now stands right at the door with the crowbar