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Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

The jam is running. Build something, or play the entries.

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Lobby System
Released
Drop-in multiplayer for s&box: auto-hosting, networked Citizen players with a working controller, and a lobby and round loop.
by rwtrcsc library
updated 3 months ago
53KB
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homeDetailsreviewsReview2codeSource
folder.obj
description__compiler_extra.cs
folderCode
folderExamples
folderUI
descriptionLobbyHud.razor
descriptionLobbyHud.razor.scss
descriptionExampleMode.cs
descriptionLobbyPlayer.cs
descriptionAssembly.cs
descriptionIGameMode.cs
descriptionILobbyAgent.cs
descriptionLobbyDirector.cs
descriptionLobbyModeButton.cs
descriptionLobbyNetworkManager.cs
descriptionLobbyState.cs
folderExamples
folderUI
descriptionLobbyHud.razor
descriptionExampleMode.cs
descriptionLobbyPlayer.cs
descriptionAssembly.cs
descriptionIGameMode.cs
descriptionILobbyAgent.cs
descriptionLobbyDirector.cs
descriptionLobbyModeButton.cs
descriptionLobbyNetworkManager.cs
descriptionLobbyState.cs

🎮 Game

A lobby and round manager library for multiplayer games. It has a host-authoritative LobbyDirector, a LobbyNetworkManager that maintains one pawn per connection and optional bots, interfaces for game modes and lobby agents, and example pawn and UI code to show menus, timers and status. Example components handle third-person movement, camera, dressing from avatar data, and a mode button that opens the mode menu.

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