Compiler-generated assembly metadata file for the Game project. It declares global using directives and several assembly attributes such as AddonTitle, AddonIdent, OrgIdent, Ident, CompileTime, EngineVersion, target framework and assembly versions.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Lobby System" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "lobbysystem" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "rwtrcsc" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "rwtrcsc.lobbysystem" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "6/15/2026 4:29:44 PM" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "25" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.112.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.112.0")]