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Network Storage by sbox.cool
sboxcool
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Persistent cloud storage, server-side endpoints, and an editor sync tool for s&box games — powered by the sboxcool.com API.
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Network Storage by sbox.cool
https://github.com/sbox-cool/sbox-network-storage
Persistent cloud storage, server-side endpoints, and an editor sync tool for s&box games — powered by the
sboxcool.com
API.
Useful Links
Network Storage:
https://sbox.cool/tools/network-storage
Documentation & Tutorials:
http://sbox.cool/wiki/network-storage-v3
s&box editor Library:
https://sbox.game/sboxcool/networkstoragebysboxcool
Search
Network Storage by sbox.cool
with author name:
sboxcool
sbox.cool and sboxcool.com are both operated the same group.
SboxCool.com
is our LTS url, e.g.
api.sboxcool.com
.
Features
Runtime Client
— Call server endpoints, fetch game values, read/write documents from your game code
Editor Sync Tool
— Push and pull collections and endpoints between local JSON files and the sboxcool.com dashboard
Setup Wizard
— Editor window for entering and validating your API credentials
Diff Viewer
— Side-by-side comparison of local vs remote data before syncing
Network Logger
— Ring buffer that captures all API traffic for in-game debug panels
JSON Helpers
— Extension methods for safe deserialization with fallbacks
Package
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Created 1 Hour Ago
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Updated 1 Hour Ago
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1 Hour Ago
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179.5KB
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34
Tags
cloud
cross
economy
player
saves
server
storage