https://github.com/sbox-cool/sbox-network-storage

Persistent cloud storage, server-side endpoints, and an editor sync tool for s&box games — powered by the sboxcool.com API.

Useful Links

Features
  • Runtime Client — Call server endpoints, fetch game values, read/write documents from your game code
  • Editor Sync Tool — Push and pull collections and endpoints between local JSON files and the sboxcool.com dashboard
  • Setup Wizard — Editor window for entering and validating your API credentials
  • Diff Viewer — Side-by-side comparison of local vs remote data before syncing
  • Network Logger — Ring buffer that captures all API traffic for in-game debug panels
  • JSON Helpers — Extension methods for safe deserialization with fallbacks