Added Contracts during gameplay. Contracts come in 3 rarity tiers and allow players to earn additional money and Scrap by completing various objectives.
Added translations for EN / RU / UA / FR / PL / SV. Language can be changed through the ESC menu.
Added an Achievements button to the ESC menu.
🧼 Improved
Completely reworked the shooting mechanics. Added recoil and dynamic spread based on player actions, weapons now shoot directly at the center of the crosshair (taking spread into account, of course), updated the crosshair, improved aiming with RMB, reduced accuracy while jumping, and made numerous improvements that make gunplay feel much better and more responsive.
Completely redesigned the in-game HUD.
Reworked ammo drops — ammo now only drops for the weapon currently equipped by the player.
Reworked the death menu.
Reworked almost all sounds in the game and added around 30 new sound effects.
A fully upgraded Drone is now slightly stronger than a Gold Turret.
The Drone now uses a laser weapon instead of regular bullets.
Slightly increased Scrap drop chances from regular enemies.
🪛 Fixed
Fixed the RPG rocket purchase price (there was a small visual bug).
Added an additional object check when the third boss splits, which should reduce the number of bugs related to that mechanic.