The factory island: from level 10, the Ferryman takes you to a plot of your own, first free of sixteen each session
Machines: the Earth Scraper digs river silt, the Sieve turns it into the ores of that zone, the Crate stores them
Conveyors, straight and cornered: every machine has one entrance and one exit, and a belt snaps in front of a mouth
Construction sites: a machine takes real time to build, keeps building while you are away, and the hammer cancels it
Plans and research: anything beyond the base machines is locked until you buy its plan and research it
The Foundry, first researched machine: 80,000 gold, ten minutes, on or offline
A workshop on every plot, with a foreman who buys the parts you machine
Crate filters: refuse an ore so it never takes a slot, with a warning before anything is destroyed
Machine sounds: each one has its voice, fading in when it starts and out when it stops
A guided start on the island: golden ghosts show where your first scraper and its two belts go
A return stone on every plot, and the island in the waystone network
An opening cinematic with narration and subtitles, played once
Upstream machines take the richest silt, downstream ones get what is left, so where you build matters
Machine sheets say why a machine is idle, instead of just saying something is wrong
Quests, the forge and crates now explain a refusal instead of staying silent
Auto mode navigates to water that can actually be reached, without zigzagging
Quest rewards are worth 2.5 times what you hand in, everywhere
Plots load only when you are close enough to see them
Construction labels show on your own plot only, so a busy island stays readable
Smelting lost two thirds of what you put in
Twenty-one of twenty-two items had no icon
The teleport out of a cave left the screen dark
A player returning to the menu on purpose was still offered a reconnection
Research started before a disconnect was lost on reconnect
A full crate pushed a waiting nugget on to the next belt without its ore
Unused key bindings: flashlight, drop item, chat and slots 6 to 10
The tutorial stops after two belts: add a Sieve and a Crate yourself, nothing comes out of a line without them
One player saw a bright white flash after a teleport; not reproduced yet