Launch Week Update

0.1.1
13 August 2026
17 changes in this update

Added

7 changes
  • Lock any mineral in your bag and "Sell all" will leave it where it is.

  • Search your bag by name, in your own language.

  • Hand a quest giver what you already carry: they keep the count until you bring the rest.

  • Ask a buyer to take your worst finds off your hands when your bag is full.

  • Village and landmark signs across the islands, showing each field's digging resistance.

  • A longer guided start: your bag, your field journal, your first stele and the forge.

  • Ping and total gold earned in the scoreboard.

Improved

10 changes
  • Rarity retuned across every zone: epic and legendary are exceptional again.

  • Weight rewritten: commons are the heavy rocks, the rarest pieces are small and precious.

  • Epics and legendaries are worth far more per kilo, so one good wash can beat an hour of gravel.

  • Every purchase price is down 15%, and the starting bag holds three times more.

  • The first zone is shorter, and stele fares cost a tenth of what they did.

  • Bigger quest rewards across the board.

  • Nuggets surface out of the sand as you wash, instead of appearing on top of it.

  • When your bag overflows mid-wash, the rarest pieces are the ones you keep.

  • Opening the scoreboard no longer interrupts what you were doing.

  • Dedicated servers run lighter, so busy lobbies stay smooth.