Launch Week Update
0.1.1
13 August 2026
🎁 Added
  • Lock any mineral in your bag and "Sell all" will leave it where it is.
  • Search your bag by name, in your own language.
  • Hand a quest giver what you already carry: they keep the count until you bring the rest.
  • Ask a buyer to take your worst finds off your hands when your bag is full.
  • Village and landmark signs across the islands, showing each field's digging resistance.
  • A longer guided start: your bag, your field journal, your first stele and the forge.
  • Ping and total gold earned in the scoreboard.
🧼 Improved
  • Rarity retuned across every zone: epic and legendary are exceptional again.
  • Weight rewritten: commons are the heavy rocks, the rarest pieces are small and precious.
  • Epics and legendaries are worth far more per kilo, so one good wash can beat an hour of gravel.
  • Every purchase price is down 15%, and the starting bag holds three times more.
  • The first zone is shorter, and stele fares cost a tenth of what they did.
  • Bigger quest rewards across the board.
  • Nuggets surface out of the sand as you wash, instead of appearing on top of it.
  • When your bag overflows mid-wash, the rarest pieces are the ones you keep.
  • Opening the scoreboard no longer interrupts what you were doing.
  • Dedicated servers run lighter, so busy lobbies stay smooth.