- New main menu: a 3D Cold War command room with working CRT screens, a live war map and ambient sound.
- Full sound design: troop orders, captures, research, diplomacy, nukes, menus and room ambience.
- New soundtrack (7 tracks). Music now follows the match: calm, war, nuclear escalation.
- Volume settings for sound effects, interface and room ambience (Options and pause menu).
- New 3D wooden models for all buildings.
- Bots now speak: war declarations, counter-attacks, coalition calls, betrayals.
- Coalition: when one empire dominates the map, bots stop fighting each other and gang up on it.
- Adaptive bots in solo: Offensive matches your best rating, Hegemony plays 250 above it.
- Bots are sharper: they upgrade cities, counter-attack, research earlier, build silos and front-line bunkers, use the sea and attack together with allies.
- Population rework: a drained country no longer refills in seconds, and growth drops by 75% while under attack.
- Attack panel now shows the enemy troops already at the front.
- Balance: Mass levy growth bonus lowered from +20% to +10%, Conscription from +35% to +25%.
- Performance: smoother frames, fewer stutters during large battles.
- Short freezes when bots launched big attacks on neutral land.
- Music volume setting had no effect.
- Title font fell back to a system font.
- Hegemony may now be too hard for some players: feedback welcome, tuning continues.
- The 3D menu is new: if it fails to load, the classic menu is used instead.