October Update

0.3.0
25 October 2026
18 changes in this update

Added

8 changes
  • - New main menu: a 3D Cold War command room with working CRT screens, a live war map and ambient sound.

  • - Full sound design: troop orders, captures, research, diplomacy, nukes, menus and room ambience.

  • - New soundtrack (7 tracks). Music now follows the match: calm, war, nuclear escalation.

  • - Volume settings for sound effects, interface and room ambience (Options and pause menu).

  • - New 3D wooden models for all buildings.

  • - Bots now speak: war declarations, counter-attacks, coalition calls, betrayals.

  • - Coalition: when one empire dominates the map, bots stop fighting each other and gang up on it.

  • - Adaptive bots in solo: Offensive matches your best rating, Hegemony plays 250 above it.

Improved

5 changes
  • - Bots are sharper: they upgrade cities, counter-attack, research earlier, build silos and front-line bunkers, use the sea and attack together with allies.

  • - Population rework: a drained country no longer refills in seconds, and growth drops by 75% while under attack.

  • - Attack panel now shows the enemy troops already at the front.

  • - Balance: Mass levy growth bonus lowered from +20% to +10%, Conscription from +35% to +25%.

  • - Performance: smoother frames, fewer stutters during large battles.

Fixed

3 changes
  • - Short freezes when bots launched big attacks on neutral land.

  • - Music volume setting had no effect.

  • - Title font fell back to a system font.

Known Issues

2 changes
  • - Hegemony may now be too hard for some players: feedback welcome, tuning continues.

  • - The 3D menu is new: if it fails to load, the classic menu is used instead.