🎁 Added
  • Map type picker in the lobby: Random, Classic, Peninsulas, Archipelago, Pangaea, Highlands, Great Lakes
  • SUDDEN DEATH lobby rule: capture an empire's capital and it surrenders all its land instantly
  • New building: COASTAL BATTERY: sinks the nearest enemy ship, transports first
  • New building: STATION: trains favor it and deliver double gold there
  • Building upgrades: City, Port and Bunker up to level 3 (right-click your own building)
  • Ally gifts: send gold or a troop convoy by sea (it can be intercepted!)
  • Trains now draw their rail lines on the map
🧼 Improved
  • The DIPLOMACY panel groups per-ally actions: gold gift, convoy, break
  • Buildings grow visually with their level
  • All new content localized in 9 languages
⚠️ Known Issues
  • Coastal Battery and Station icons are placeholders
  • Balance of the new buildings and sudden death is still being tuned, feedback welcome
🎁 Added
  • News feed on the main menu, latest updates at a glance, with a link to the new website
  • Rivers and lakes: real waterways that flow with the terrain, ships can sail them, and nobody can claim them
  • Live online counter on the website (see who's playing before you launch)
🧼 Improved
  • World generation rebuilt from the ground up: coherent continents, real mountain ranges with valleys and passes, regional deserts, forests, cliffs and fjords, every seed is a place now, not noise
  • Coastlines and shores are smoother than ever
  • Buildings can no longer spawn on riverbeds or absurd slopes
  • Multiplayer stability hardening under the hood
🪛 Fixed
  • Leaderboard profile is reloaded fresh after every game (no more stale ranking)
  • Mission memo can be permanently dismissed
  • Various map rendering artifacts (phantom lines, white coastal fringes)
🎁 Added
  • Pre-game options: number of AI, map size (Small / Medium / Large), and lobby countdown
  • Promotion / demotion screen when your rank changes
  • Pause in singleplayer
  • Hover the Population and Gold counters to see what's driving them
  • Research queue + a notification when a research finishes
  • Building shortcuts (keys 3–8) and Shift+click to attack, even by sea, without opening a menu
🧼 Improved
  • Ranked rating reworked to be much stricter: climbing is earned, losing actually costs, and the very top is reserved for multiplayer
  • Everyone now starts at 500 and climbs from there (existing ratings adjusted to match)
  • Research cost is always shown now, even when you can't afford it yet
  • The AI now builds factories
  • Smoother map coastlines
🪛 Fixed
  • Building prices no longer explode into the billions on large empires
  • Map coastlines no longer look pixelated
  • Rank names are now translated in every language
⚠️ Known Issues
  • A multiplayer game needs a second player to start, for a bots-only game, use Solo
🎁 Added
  • New profile button to show your rank
  • New icons for ranks
🧼 Improved
  • Refactor of the elo system
  • Reset of all players ranks
🎁 Added
  • Scoreboard and Elo system
🧼 Improved
  • Connected to the database
🎁 Added
  • Enemy army size now shown in the leaderboard
  • Tutorial step explaining the seasons
  • Autumn fills your treasury, Winter slows growth and gold
  • Price now appear in construction menu
🧼 Improved
  • Nukes rebalanced: cheaper, bigger blast radius, longer fallout, and far deadlier to enemy armies
  • Directional Breakthroughs capped at 2 at once per player, holding a front matters again
⚠️ Known Issues
  • Imperium mode is not yet playable (coming soon)
🎁 Added
  • 3 new soundtracks in game
  • Clock system with climatic system
🧼 Improved
  • UI buttons animation
  • Solo AI difficulty rebalanced
  • Seasonal map tint
🪛 Fixed
  • Multiplayer lobby disconnect
  • Game freeze during big battles / nukes
🎁 Added
  • New directional breakthroughs
  • More long and detailed tutorial
🧼 Improved
  • One click on neutral land now claims a large area across your whole border
  • Ships slowed down
🪛 Fixed
  • Fix of multiplayer lobbies and host transfer
⚠️ Known Issues
  • Breakthroughs are land-only
🎁 Added
  • Little tutorial for your first launch and game (you can do it in the main menu)
🧼 Improved
  • Separated Multi and Solo games (in multiplayer you have a countdown of 1 min to players join)
🎁 Added
  • New music playlist (3 new music in game)
  • New naval systems
  • New nukes (MIRV system)
  • You can now continue after the win
🧼 Improved
  • Game balancing gold and some construction
  • Border expansion review
🪛 Fixed
  • Error models appear in client view
  • General optimisation in final stage
🎁 Added
  • Online fast strategic game. Inspired by openfront.io.