- Pre-game options: number of AI, map size (Small / Medium / Large), and lobby countdown
- Promotion / demotion screen when your rank changes
- Pause in singleplayer
- Hover the Population and Gold counters to see what's driving them
- Research queue + a notification when a research finishes
- Building shortcuts (keys 3–8) and Shift+click to attack, even by sea, without opening a menu
- Ranked rating reworked to be much stricter: climbing is earned, losing actually costs, and the very top is reserved for multiplayer
- Everyone now starts at 500 and climbs from there (existing ratings adjusted to match)
- Research cost is always shown now, even when you can't afford it yet
- The AI now builds factories
- Smoother map coastlines
- Building prices no longer explode into the billions on large empires
- Map coastlines no longer look pixelated
- Rank names are now translated in every language
- A multiplayer game needs a second player to start, for a bots-only game, use Solo