.obj/__compiler_extra.cs

Auto-generated assembly metadata file for the Game project. It adds global using directives and several AssemblyMetadata and versioning attributes describing addon title, identifiers, engine version, target framework and compile time.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Sandbox++" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "sandbox" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "softsplit" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "softsplit.sandbox" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "26" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-06-28T03:42:06.6766164Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.125.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.125.0")]