new and improved skybox, more colors and variations!
camera improvements, smoother camera across all trails, (hopefully) prevents camera from ever acting weird in caves/tunnels
performance may have gotten slightly worse with this update. lowering shadow quality helps, I think. Still have lots to do!
Two new trails (still WIP, just like the rest of 'em)
New landing rating system
New shaders to nail down the intended sprite-like visuals for distant geometry
Riding mechanics improved; landing at a slight turn angle no longer instantly redirects you in that direction
Rear camera max zoom increased, rear cam now can see inside of tunnels/caves
insane shimmer of distant thin fencing
some objects may still shimmer, like benches, all will be fixed so that they never turn into a nasty shimmery static at range
new snowmobile race tracks
AI opponents for snowmobile races
new camera mode, hold Q to swap from perspective cam to rear cam
first iteration of new and larger mountain, with this, remember that you can teleport to visited trail heads using the map (M)
all trails lengthened and improved
skiing/snowboarding/sledding/ice skating improved
various bugs stomped
new camera introduces various visual issues, visual rework planned
a few ugly sections of the mountain that need polished up
everything still WIP and subject to change
skiing/snowboarding/snowmobiling controls and physics improved
snowmobile race no longer requires ownership of a snowmobile
landing on steep slopes should now work consistently, no more unfair wipeouts (hopefully)