SWB/swb_shared/HoldTypes.cs

Enum of weapon hold types for the animation system, mirroring CitizenAnimationHelper.HoldTypes.

namespace SWB.Shared;

// Taken from: CitizenAnimationHelper.HoldTypes

public enum HoldTypes
{
	None,
	Pistol,
	Rifle,
	Shotgun,
	HoldItem,
	Punch,
	Swing,
	RPG,
	Physgun
}