Frenzy, New Items & Smarter Bots
14 June 2026
🎁 Added
  • New game mode: Frenzy — free-for-all where, from round 2 on, every living player draws a fresh random item each round
  • New item — BARRIER: raise a wall in front of you that blocks bullets and passage until the next round
  • New item — SWAP: instantly swap positions with a random enemy
  • New item — WILDCARD: turns into a random other item the moment you use it
  • AFK system — players who stop moving sit out matches (AFK chip and overhead label) and rejoin the instant they move; idle players no longer drag bots into a lobby
🧼 Improved
  • Smarter bots — they path around gaps instead of falling in, react to real footsteps instead of always knowing where you are, can be fooled by DECOY, FLASHBANG and MUTE, respect BARRIER walls, no longer get stuck, and each has its own aim, reflexes and hearing
  • Scoreboard now tags HOST and BOT, and splits by team with live alive-counts in team modes
  • The whole HUD now hides while the shop is open
  • BP reward popup is cleaner — no background box
  • Consistent key-prompt styling across the HUD, including TAB
  • Killfeed polish
  • Movement and wind retuned — walk speed lowered and wind eased to match, so pushing against the wind stays possible
  • Lobby size lowered from 16 to 14 players
🪛 Fixed
  • Revealed enemies now show their laser sight, not just their body
  • Fixed a lobby issue during host migration (when the host leaves)
  • FLASHBANG tooltip now shows the correct duration (5s)